Sunday, December 7, 2014

Tools and Methods used in Service Design


There are a lot of different tools and methods used by service designers to generate idea, test the idea, improve, and implement it. Here are some of these tools and methods that are introduced in the book, This is Service Design Thinking.

Stakeholder Maps: A stakeholder map is a visual and physical representation of the different groups involved in a particular service. It consists of employees, management, customers, business partners and other groups that will have impact or have benefit on that particular service.
Service Safaris: Gaining Valuable experience is only possible when people try different services and compare the good and bad customer service. In Service safari people will go to similar businesses and observe and explore their services.
Customer Journey Maps: A customer journey map is a structured and visualized map that explains the user experience. It will show where user will be interacting with the service.
Contextual Interviews:  These interviews will be conducted in the environment that the service will take place. Interviews are conducted with all stakeholders, customers, staff, and etc.
Expectation Maps: The usage of expectation map is to investigate what are some expectations that customers have from a certain service. It is essential to know customer’s needs to be able to deliver desirable experience.
Personas: Personas are fictional characters developed to represent particular group based on a shared interest. Most personas are developed from researches gathered from different stakeholders.
Idea Generation: There are different ways of generating ideas such as group discussion, brainstorming sessions, mind-mapping, and S.W.O.T. analysis.
Storyboards: A storyboard is a visual sequential story telling method. Designers will create a particular sequence of events illustrated in a comic-strip format. The kind of story being told is up to the designer; It can be a section of the service or the entire service experience.
Desktop Walkthrough: This is a 3-D small model of the service for visualization and more understanding of how the service will be implemented in the environment. The model is mostly very simple and it allows the designers to analyze a specific situation.
Service Prototype: A service prototype is a simulation of the service experience. It can be a simple role-play or it can be a user-participating model, which is totally based on the complexity of the service.




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